



An rodent based on Earth's rodents, meerkat , various reptiles and fish. Here it's rendered in real-time with a low-poly game mesh. It's part of a group of creatures all based on African fauna.
Contains :
2048 x 2048 textures for the body (Normal map, AO-Roughness-Metalness map, 4 Base color maps : Savannah, Jungle, Melanistic, Leucistic)
2048 x 2048 textures for the eyes (Normal map, AO-Roughness-Metalness map, Parallax map for Iris depth, 3 Base color maps : yellow, green and blue )
A 3ds Max file containing the skinning, a CATrig with all the bones and controllers, and the rodent meshes themselves.
A FBX file containing the rodent body and eye meshes, bones and skinning information.
A OBJ file of the rodent's eyes and body.
The rodent is low-poly , game-ready mesh. 7392 polys, 7365 verts in total.
More renders: https://www.artstation.com/artwork/EVe1Nq